|
Post by victorgrant on Jan 22, 2018 2:25:32 GMT -5
Hello, It's seems that in some cases, ATGM cannot hit a target, for example when the missile has to go up and then down just before reaching the target (when the target is on a bridge for example). But that shouldn't happen, it seems to be linked with the physical engine. It's really annoying... Thus a question, what is the real value of the accuracy % written for a unit ? Please help Thanks I didn't find the right solution from the Internet References: steamcommunity.com/appApp Explainer
|
|